I've been learning the Wintermute engine, which I used to create my last few adventure games. I decided to learn more about the engine by converting the open source game, OpenQuest, to Wintermute. It has been added to the list of games. Source code is linked from there as well.
I volunteered to work at Double Fine's booth this year at PAX East 2016. It was a fantastic experience, and I shared my thoughts with The International House of Mojo. You can read my article on the event here.
I just completed a new, small, one room adventure game called The Dreamcat Adventure. It is meant to serve as a template to make your own low resolution games using Wintermute. It has been added to the list of games. Source code is linked from there as well.